ACF Version 2.8c changelog

Map Anime Character Fight v2.8c – ACF Version 2.8c changelog

ACF 2.8c Changelog

1. Kirito
C – Double circular
Fixed sound problem, wasn’t playing it
Q – Linear Slash
Fixed sound, no longer creates Ichika’s Q sound
E – Starburst Stream
Tooltip fixed, now has proper damage written
R – The Eclipse
Tooltip fixed, now has proper damage written

2. Naraku
E – Detachments: Tentacle Roots
No longer has wrong sound

3. Spell changes:
All spells now have research button position set to 0,0 thus learning fully Q spell will move spell W to Q’s place

4. Silence Stone
Now item has proper spell name, when used it will display what was used

5. Gilgamesh
E – Chain Destruction
Tooltip changed, also now spell can’t be used if [Ten no Kusari] isn’t applied, therefore preventing the spell from being wasted

ACF v2.8b Changelog:

1. Edward Ground Spikes visual restored.
2. Edward Ground Spikes (book) damage fixed, now deals properly damage with proper AoE.

3. Hitsugaya:
Ryusenka now once again is available only in bankai.

4. Saber Alter:
C – Liner/Negative:
Damage changed from: [100 + STR + AGI] down to -> [250 + STR]
V – Full-power Prana Burst name changed to Negative Prana Burst
Damage changed from: [Level of Tyrant Clap x300 + x1 Strength] down to -> [Level of Tyrant Clap x250 + x1 Strength]

5. Saber Nero:
C – Aestus Estes:
Damage changed from: [STR + AGI] down to -> [250 + STR]
V – Effusus Sanguis Percute
Research Tooltip and Research hotkey fixed.
Q – Très Fontaine Ardent
No longer available on level 1, now is available on level 2
W – Fontem impetus adhærentes
Tooltip fixed from: Level of Forward Charge to -> Level of Très Fontaine Ardent
Damage changed from: [300x Level of Très Fontaine Ardent + STR] down to -> [250x Level of Très Fontaine Ardent + STR]

6. Saber Lily:
C – Caliburn Slam
Damage changed from: [AGI] up to -> [AGI x2]
Cooldown changed from: [15 seconds] up to -> [25 seconds]
W – Super Prana Burst name changed to -> White Prana Burst
Damage changed from: [300 x Level of Forward Charge + x1 Strength] down to [250 x Level of Forward Charge + x1 Strength]

7. Saber:
C – Prana burst
Damage changed from: [250 + x1 Strength + х1 Agility] down to -> [250 + x1 Strength]
V – Avalon
No longer grants Invulnerability, instead nullifies all phisical damage. Magical damage is absorbed and heals Saber for the taken damage.
Now available at level 20 down from: level 30.
Spell has [0.5 seconds] cast time.
Spell Duration: [2 seconds]

8. Orimura Ichika
W – Ignition Boost: Energy Claw
Damage changed from: [300xIgnition Boost Level + х1 Agility] down to -> [250xIgnition Boost Level + х1 Agility]
R – Full Power Suit
Removed “invisible” 4th level, now spell has 3 levels.
Spell requirement changed from: Level 20 down to -> Level 15
Duration changed from: [10/20/30/40 seconds] up to -> [10/30/50 seconds]
Cooldown changed from: [100 seconds] for all levels up to -> [100/110/120 seconds]
T – Barrier Void Attack
Damage changed from: [4000/5000/6000] up to -> [4000/5500/7000]

9. Reinforce
W – Schwarze Wirkung
Damage changed from: [300/600/900/1200/1500 + x1 STR] down to -> [300/600/900/1200/1500 + 0.5x AGI]
Additional damage given by her item from: [AGI] down to -> [0.5x AGI]
R – Book of Darkness
Health boost changed from: 2000/3000/4000 down to -> 0
Duration changed from: [40/50/60 seconds] down to -> [20/30/40 seconds]
Cooldown changed from: [160/140/120 seconds] down to [120 seconds] at all levels

10. Murasa Minamitsu
C – Water Jail
Damage changed from: [Agility /2 + Strength /2] down to -> [Strength /2]
E – Drowning waterfall + R – Deadly Water Storm
Colouring after Spell: Duration fixed, now Cooldown no longer is painted as time, now is white.

11. Kirito
C – Double Circular
Damage fixed, trigger damage was 300xLinear Slash damage, now is 250xLinear Slash as it should be.
W – Sonic Leap
Tooltip fixes.
R – The Eclipse
Damage changed from: [4000+STR/7000+STRx2/10000+STRx3] up to -> [6000+STR/8000+STR/10000+STR]

12. Akame
R – Homuru
Cooldown reduced from: [180/170/160 seconds] down to -> [160/140/120 seconds]
Damage changed from: [7000+AGI/10000+AGI/13000+AGI] down to -> [6000+AGI/8000+AGI/10000+AGI]
Damage no longer hits before Akame reaches her target.

13. Cloud Strife
W – Climhazzard
Damage changed from: [300xBlade Beam + х1 Strength] down to -> [250xBlade Beam + х1 Strength]
T – Omnislash Version 5
Damage changed from: [2500+STR/5000+STR/7500+STR] up to -> [6000+STR/8000+STR/10000+STR]
Cooldown Changed from: [80 seconds] at all levels up to -> [140/130/120 seconds]

Changes 05.11.2015

Basic change:

1. All heroes now have the same dice per hit, aka all the heroes will have 62-72 attack when their main stat is 30.

2. Hitsugaya
C – Ryusenka
Range of usage changed from: [800] down to -> [600]
W – Soten Ni Zase: Hyorinmaru
Fixed bug on level 4, it wasn’t stunning.

3. Kirito
Now all spells, except for [Switch!] have sounds.
C – Double Circular
AoE changed from: [250+50x Level of Linear Slash] down to -> [225+25x Level of Linear Slash]
E – Starburst Stream
Damage changed from: [2500+STR/5000+STRx2/7500+STRx3] (25% non-stat damage mitigated by hero’s armour) down to -> [2500+STR/5000+STR/7500+STR] (Pure damage, not mitigated by hero’s armour)
R – The Eclipse
Damage changed from: [4000+STR/7000+STRx2/10000+STRx3] (25% non-stat damage mitigated by hero’s armour) down to -> [6000+STR/8000+STR/10000+STR] (Pure damage, not mitigated by hero’s armour)

4. Akame
R – Homuru
Damage changed from: [6000+AGI/8000+AGI/10000+AGI] (25% damage mitigated by hero’s armour) up to -> [6000+AGI/8000+AGI/10000+AGI] (Pure damage, not mitigated by hero’s armour)

5. Murasa Minamitsu:
V – Water Split
Amount of clones remains unchanged. [1/2/3]
Damage of clones changed from: [50%/62.5%/75%] up to -> [70%] for all levels
Damage taken changed from: [200%/175%/150%] down to -> [150%] for all levels

6. Tachibana Kanade
C – Harmonics
No longer available on level 1
Spell is now available on level 5
Clones created changed from: [3] down to -> [2]
Damage dealt by clones changed from: [75%] down to -> [50%]
Damage taken by clones changed from: [125%] up to -> [175%]
V – Leap
Spell is now is available on level 1
Tooltip fixed.
Q – Guard Skill: Delay
No longer available on level 1
Spell is now Available on level 3
W – Guard Skill: Sonic Rotation
No longer available on level 2
Spell is now available on level 1
Level skip remains the same.
E – Guard Skill: Howling
Lowered push-back effect.
R – Guard Skill: Distortion
Spell no longer provides HP boost
Level skip changed from: [10] up to [15]
Required levels: [20/35/50]
Spell now can affect clones.
Duration changed from: [30/35/40 seconds] down to -> [30/40/50 seconds]
Cooldown changed from: [80 seconds] up to -> [120 seconds]

7. Alucard
Personal item’s tooltip was improved, now damage and AoE are highlighted.
Alucard’s crosses upon death now have English tooltip
Q – Instant Resurrection
Instantly resurrects Alucard
Spell consumes: [1 soul]
Automatically resurrects Alucard in: [3 seconds]
W – Resurrection on Base
Instantly resurrects Alucard on base
Spell consumes: [4 souls]
Q – Shot of Jackall
Tooltip fixed, on level 4/5 it was saying that cooldown is [16 seconds] when it is [12 seconds]
E – Spell grants Alucard same movement type as Hitsugaya/Clare/Arcueid in form
Spellbook Spells:
Tooltip for spells in the book, while in form now properly say what level of form is required
Q – Thousand Eyes
Spell now has proper visual
R – Fall of SR-71 Lockheed
Visual fixed, now has explosion as it had before

8. Naraku
C – Absorption
Spell range changed from: [800] down to -> [600]
R – Psionics
Spell range changed from: [700] down to -> [600]

Item Changes:

Saber Alter: [100] Strength [100] Armour and [5% chance to critical hit х2 Attack Power] down to -> [100] Strength [100] Armour [50 HP/S Regeneration]
Saber Nero: [100] Strength [50] Agility [1000] HP [5% chance to critical hit х2 Attack Power] down to -> [100] Strength [1000] Health [100%] Movement and Attack Speed
Saber Lily: [100] Strength [50] Agility [1000] HP [5% chance to critical hit х2 Attack Power] down to -> [100] Strength [50] Agility [5% chance to critical hit х2 Attack Power]
Esdeath: [100] Strength [1000] Health [200] Movement Speed [10% chance to stun enemy] [Stuns] enemy for: [2 seconds] down to -> [100] Strength [100] Armour [10% chance to stun enemy] [Stuns] enemy for: [2 seconds]
Cloud: [100] Strength [100] Armour and [5% chance to critical hit х2 Attack Power] down to -> [100] Strength [100] Armour [100%] Attack Speed
Zoro: [100] Strength [50] Agility [1000] HP [5% chance to critical hit х2 Attack Power] down to -> [100] Strength [50] Agility [5% chance to critical hit х2 Attack Power]
Murasa Minamitsu: [100] Strength [100] Armour [50 HP regeneration per second] [5% chance to apply silence on enemy] [Silence]|r: doesn’t allow enemy to cast spells for: [5 seconds] down to -> [100] Strength [5% chance to apply silence on enemy] [Silence]|r: doesn’t allow enemy to cast spells for: [5 seconds]
Lancer: [100] Agility [50] Strength [1000] HP [5% chance to critical hit х2 Attack Power] down to -> [100] Agility [1000] HP [5% chance to critical hit х2 Attack Power]
Ichigo: [100] Agility [50] Strength up to -> [100] Agility [50] Strength [100%] attack speed
Kirito: [100] Strength [1000] HP [5% chance to critical hit х2 Attack Power] (Sonic Leap) Deals: [1000] more damage down to -> [100] Strength [5% chance to critical hit х2 Attack Power] (Sonic Leap) Deals: [1000] more damage
Hyorinmaru: [100] Agility [15% chance to slow enemy] [Slow] up to -> [100] Agility [50] Strength [15% chance to slow enemy] [Slow]
Akame: [100] Strength [50] Agility [1000] HP [5% chance to critical hit х2 Attack Power] down to -> [50] Strength [50] Agility [1000] HP [5% chance to critical hit х2 Attack Power]
[Tooltip of item was incorrect] Edward Elric: [50] Strength and Agility [150%] Movement Speed Allows the creation of an additional alchemical circle from spell: ([V+C]) up to -> [50] Strength and Agility [100%] Movement Speed and Attack Speed Allows the creation of an additional alchemical circle from spell: ([V+C])

Map Download: ACF_v2_8c.w3x

Download v2.8b sound pack: ACF_v2_8b_sound_patch.mix