Anime Battle Character 1.4.1 – ABC v1.4.1.w3x

Map Anime Battle Character 1.4.1 – ABC v1.4.1.w3x by thomasinow

ABC v1.4.1.w3x

Changelog of version 1.4.1

Main Updates:
– Added new character, Fate Testarossa from Mahou Shoujo Lyrical Nanoha.
– Added new selection unit for character and building.
– Added new point target effect.
– Added new health bar interface.
– Implemented an easy global access shopping system, you can now either click directly on the shop’s model or press Escape button at any location on the map to open the shop. Bought items are automatically stored inside Circle of Power if the buyer is not within shopping range.
– Items in the shop are now shown on a picking table like how Character Picking System works. Due to which, items’ restock time is now instant.
– Replaced sound of pudge’s “KILL!!” sound to Crusis Fatal Fake “DOWN!!” sound when kill.
– Replaced normal bgm to Cadena from Atelier Meruru OST.
– Added new command [-hero (hero’s nickname)] to summon that character (Single Player only).
– Added new command [-herolist] to see every hero’s nickname (Single Player only).
– If –ar is used, the random button will be shown as selected character.
– If -pa is used, player 1 cannot use -random command until AI picking phase is finished.
– Fixed -random related bugs.
– Added a much better dead visual effect.
– Added a much better level up visual effect.
– Terrain is now smaller and some unequal grounds removed.
– Removed 4 creep camps as the playable area is now smaller.
– Gold loss on dead now only applies to units on a killing streak.
– Suicide reduces respawning time by half and does not reduce gold.
– Trees at main playing ground are now moved to corners.
– Removed the fountain at the center of the duel arena.
– Removed weather at the main playing ground. Greatly reducing lag problem.
– The game is no longer totally paused when winning condition reached.
– Floating skill’s name when a skill is cast now can only be seen by its caster.
– Damage counter can only be seen by the damage source and the damaged unit.
– 1000 damage counter (red) can only be seen by the damaging unit and the damaged unit.
– Combo damage counter (yellow) now counts damage from summoned units under combo-ing hero’s command too.
– Fog of war’s density is reduced.
– Vector Plate’s AoE and triggering AoE is now matched.
– Camera is now smoother.
– Units revived during the duel will be paused.
– Unknown Crate’s name is corrected and fixed their respawn position.
– All Critical Strike deals damage before reduction.
– Damage blocking abilities are now able to reduce damage that is higher than user’s max HP.
– AI’s bonus experience and gold gain is reduced.
– AI’s starting gold is reduced.

Character Updates:
– Papilon Heart rebalanced.
– Orgia Mode rebalanced.

– Kakuya ku Momiji’s learning level requirement is now corrected (Skips 3 levels) and has a new visual effect.
– Kakuya ku Momiji’s AS and MS increment is now 100% instead of maximum.

– Doll Creation’s created dolls will be now automatically teleported along with Alice when she is 1400 range or more away and their movement type is now changed to Foot.
– Doll’s Creation’s created dolls now receive 10 HP increment each time Alice levels up and the bonding strings can now only be seen by Alice.
– Seeker Wire reworked, Instead of sacrificing dolls to deal damage on a straight line, now it uses all the available created dolls as sources to shoot lasers at the targeted location. (Does not sacrifice used dolls) Each laser deals 35/70/105/140/175 damage, has 1300 range and 200 AoE.
– Artful Sacrifice no longer has knockback effect to creeps.
– Added some skill icons to Alice.
– Alice received a new character icon.

– Dash Slash has a new visual effect.
– Tsubame Gaeshi has a new visual effect and reworked with new script.

– Verg Avesta has a new visual effect.
– False reality of Temporal Loop reworked script.
– Reincarnating during Spirit of Pure Evil now will not losing the ability icon.
– Avenger character model animations remake with new animations set.
– Added and replaced some skill icons to Avenger.
– Avenger receive a new character icon.

– Madness has a new visual effect and rebalanced.

Black Rock Shooter
– Defenser Mode’s floating text when successfully triggered can now only be seen by BRS and the unit that triggered the effect.
– Black Rock “Energy” Cannon has a new visual effect.
– Black Rock Shooter receive a new character icon.

– Dead Execution rebalanced.
– Skullion Edict rebalanced.

– Vespa’s knockback now completely disables its target.
– Fixed some bugs related to Vespa.
– Vespa used in combination with Road Rage no longer allows him to pass impassable terrains.

– Rush reworked to AoE skill type.
– Sonido reworked to new script.
– Pantera rebalanced.
– Desgarron rebalanced.
– Reincarnating during Pantera now will not losing the ability icon.

– Vanishing Pressence has a new icon.
– Vanishing Pressence’s drag speed is reduced and affected units are now turned into Ethereal Form.
– Time Loop reworked to instant reversal effect.
– Sailor Form now deal a magic type attacks.
– Sailor Form magical waves attack now does not affect with defense or magic resistant.
– Shinjin rebalanced, got 1300 AoE, Celestials summoned 2, Celestials now cannot move to outside field, all creeps on field will be removed temporary till the effects done, slow enemy units inside field for 40%, Celestial get 60% attack speed bonus which gradually decreased each second.
– Celestials now do a magic type attacks.
– Celestials now got 1.2 bat, 200/300/400 damage, 2000/3000/4000 HP, 100 HP regeneration, 440 movement speed.
– Celestials’s Pulverize do 40/50/60% chance to deals 50% of its normal damage to enemy units within 300 AoE.
– Celestials’s Impossible existance, upon dead by any mean this unit stuns enemy units within 400 AoE for 1.5 seconds.
– Celestial’s Spell Immunity, immune to all magical type attacks and spells.

– Reiatsu Overflow rebalanced.
– Vizard Mode rebalanced.

– Howling has a new visual effect.
– Harmonic’s clone creating is now faster.

– Otaku Knowledge rebalanced.
– Copycat rebalanced.
– Copycat’s copied version of Fire Ball (Louise’s) no longer trigger Zero’s effect. Also copied version of Vespa (Gintoki’s) is now provided with its sub ability Stop Vespa.
– Copy Cat when used to steal Alice’s Seeker Wire will use 7 dolls at all time
– Konata now has 100 MP with maximum regeneration in order to use mana consuming skills that she copied.
– Random Access Memory reworked to new script.
– Random Access Memory now do following skills:
* Gungnir Based from Remilia – Touhou.
* Frozen Link replaced with El-Thor Based from Eneru – One Piece.
* Danmaku replaced with Midsummer Snowball Based from Cirno – Touhou.
* Slam
* Transmute Based from Edward – Full Metal Alchemist.
– Otaku Beam revamped, now deals 400/700/1000/1300/1600 damage and slows affected units’ AS and MS by 25% for 6 seconds.

– Explosion has a new visual effect.

– Beats of Music’s lag while being used is reduced.
– Beats of Music’s effect now stops when caster is dead while the duration hasn’t ended yet.

– Flash Move’s visual effect during death animation is now fixed.
– Nanoha Axel Shooter added sound when skill used, depend on Nanoha current HP, she will release a different voice.
– Nanoha Divine Buster sound replaced to loli version.

– Jewel Sign’s orbs now disappear along with Reimu when she dies.

– Mind Explosion rebalanced (nerfed).
– Desolation Discarder rebalanced (nerfed).
– Shortsight X-Wave rebalanced (nerfed).
– Grand Patriot Life Elixir fixed, no longer grant permanent bonus damage, and rebalanced (nerfed).
– Lunatic Red Eyes rebalanced (nerfed).
– Added some skill icons to Reisen.

– Shinki Kaminari now has faster casting time if upgraded by Square.
– Set cannot be upgraded without no stack of Square.
– Overload has a new visual effect.

– Jump Strike rebalanced.
– Gandalfr rebalanced.
– Waltz of Deflinger bug related fixed, rebalanced and has a new visual effect. Also it no longer trigger on-attack effects (Orb Effects, Life Steal, Critical Strike).

– The Jump no longer can be auto-cast.
– The Windy rebalanced.
– The Voice rebalanced.
– The Fiery rebalanced.
– The Hope casting time now is removed, rebalanced, and grants allied units 99% magic resistant.
– The Hope has a new visual effect.

– Melon Gun now have cursor indicator.
– Melon Gun priority missile will comes to enemy characters first instead of creeps.
– Fuchisu no longer interrupts targetted unit’s previously assigned movement.

– Shaoran’s attack missile changed.
– Fixed a bug wheras his attacks don’t trigger on-attack effects.
– Rashinban can only be triggered by hero units and no longer shows buff indicator.
– Kashin Shourai’s lag while being used is reduced.
– Suiryuu Shourai rebalanced.
– Fukka Shourai rebalanced.
– Added skill icons to Shaoran.

Shiki Nanaya
– Sensa Hattensou’s damage interval is reduced (Deals damage faster).
– Sensa: Meigokushamon rebalanced.
– Sensa: Nanaya rebalanced, also for activation no longer need to target unit.
– Shiki character model remake with new animations set.

– Headspin’s spinning animation is fixed, now working on all conditions.
– I Kiss You’s bug fixed and reworked to new script.
– Knock’in on Heaven’s Door now only cause knockback on the last damaging wave.

– Tree Making Skills rebalanced.
– Kurogane rebalanced, range nerfed.
– Ressen rebalanced, range nerfed.
– Heavenly Strength reworked.
– Reverse reworked.

– Data Power Infestation has a new visual effect.
– Data Power Overloads has a new visual effect.

– Energy Slash reworked to Energy Explosion.
– Sonzai no Chikara reworked and has a new visual effect.
– Blutsauger rebalanced.
– Silver Fire Ball’s learning level requirement is now corrected and has a new visual effect.
– Silver Fire Ball’s casting time is reduced to 0.5 second and rebalanced.

Tenshi (BOSS)
– Countering ability can only be triggered by a hero.
– Sword of Worry and Joy’s AoE is reduced to 700.
– Sword of Worry and Joy’s lag while being used is reduced.
– Changed her armor’s visual effect.

Item Updates:
Potion of Omniscience
– Duration changed into 30s.

Sentry Ward
– Removed invulnerability. It now has 1000 HP and Magic Immunity instead.
– Sight range is now 800.

Healing Potion
– No longer has instant healing effect. It now regenerates 500 HP over 5s instead.
– Now it has a cooldown of 8s.

Potion of Greater Healing
– Regenerates 750 HP over 5s.
– Has 8s cooldown.

Healing Salve
– Regenerates 1000 HP over 8s.
– Now it has a cooldown of 8s.
– Fixed a bug whereas a small AoE around the user is also healed.