Dota 6.88w3 changelog

Getdota.com map DotA Allstars 6.88w3.w3x RGC full changelogs and download 2018

Changes made in Beta-maps are totally unordered and could miss small things or stuff normal players aren’t interested in (optimization, etc).

88w3

  • Fixed new Ingame Timer issues when playing on ghost botes
  • Fixed Ingame Timer config setting being broken
  • Fixed Rubick’s Spell steal didn’t provide proper level for some stolen abilities
  • Added config options to pin-point disabling default Alt-hotkeys: DisableAltS, DisableAltQ, etc

88w2

  • Hotkeys for Move/Stop/Hold/Patrol now override any other ingame hotkey
  • Added click sounds on basic orders (move/stop/hold)
  • Added DisableDefaultAltHotkeys option into Hotkeys section of Config, it disables default ingame hotkeys based on Alt like AltQ, AltS, etc
  • Fixed Info icon appearing on dummy heroes
  • Added SmoothFogReveal Visual option to toggle old fog of war behavior when it dissipates slowly
  • Using ShopsQWERTY option will now disable default shop’s hotkeys completely
  • Added multiplier support into CameraHeight option (analog for “-cam 1”, “-cam 2”, “-cam 3”)
  • Added ClassicIngameTime option into Visuals section of Config, when True it uses old style of time (in separate cells) (default – true)
  • The bar with Seconds now displays KDA-CS stats of the selected player
  • Added HealingDisplaysAmount option into Visuals section of Config, when True healing effects will be shown overhead heroes affected (default – false)
  • Alternative HUD now uses red numbers on respawn label in case if there are not enough gold for buyback. Visible only for allies and observers
  • The “Waiting for Players” screen is now more thin, allowing to check the multiboard freely
  • Fixed observer’s name appearing when creeps destroy a tower
  • Fixed swapping heroes not resetting PlayerControlledUnits group
  • Improved manabar coloring and height
  • Improved movement speed algoritmes for Chronosphere, Stampede and other similar skills
  • Fixed secondary buildings appearing on minimap
  • Fixed buyback alt-message with “not enough gold” being incorrectly calculated while hero is dead
  • Side shops now become available much faster
  • Improved inivisibility revealing speed with Truesight (Gem/Wards/Towers)
  • Increased all Hex critters model sizes
  • Fixed an issue which allowed to cancel an attack under Duel and other similar skills
  • Fixed Armlet having delay on toggling
  • Fixed Eul dealing damage to Meepo’s clone if casted by primary one
  • Fixed yet another case of Orchid/Bloodthorn malfunctioning under some circumstances
  • Fixed Blademail’s effect visibility on invisible units
  • Fixed courier benefitting of windlace or Eul MS bonus
  • Fixed using Manta Style or similar skills not interrupting Drains (Mana Drain / Life Drain)
  • Reworked Tiny, Riki, Slark, Doom, Centaur, Pit Lord, Tidehunter, Lifestealer, Techies, Sniper, Drow Ranger, Clinkz, Bane, Shadow Fiend, Enigma, Crystal Maiden, Enchantress, Furion, Broodmother, Meepo, Magnus model scale
  • Tidebringer can no longer target structures nor going into cooldown when attacking them with autocast
  • Fixed visual issues with X Mark the Spot effect and Recall (KotL) effect
  • Fixed sound issue with Inner Vitality effect
  • Mortred’s Blur visual effect now works again
  • Fixed Soul Rip dealing 4 more heal/damage per target than intended
  • Fixed Stone Gaze malfunctioning
  • Fixed Side Gunner triggering Flak Cannon attacks
  • Fixed Snowball taking allies inside even when they didn’t want it and just clicked other way
  • Snowball can now take allies in while rolling, instead of only when standing still
  • Snowball no longer allows Tusk to use his items
  • Fixed MS abuse with Surge
  • Fixed Ethereal state preventing Shadow Strike from landing onto unit
  • Fixed Plasma Field dealing less damage than intended
  • Frost Armor no longer applies it’s debuff on ally who tries to deny affected unit
  • Fixed bug when Essence Aura didn’t work on autocast attacks
  • Fixed Spirit Siphon spell malfunctioning (w1 bug only)
  • Time Walk now heals immediately after the jump instead of in the end
  • Fixed Wave of Terror cast range was longer than actual effect range
  • Fixed Doppelganger didn’t prolong illusion’s duration (wasting 1 second of their time), now it does
  • Fixed Power Cogs revealing themselves in fog of war right before exploding
  • Added text warning when your teammate dies with Aegis
  • Added dynamic tooltip to Toss
  • Added dynamic tooltip to Ball Lightning
  • Invoker’s Tornado now properly aggro neutral creeps
  • Sleight of Fist no longer tries to jump over invisible units in case if invisibility appeared after the spell started
  • Homing Missile will now apply stun first, then the damage, and not vice versa
  • Fixed Homing Missile doesn’t provide 400 flying vision around the target on hit
  • Shuriken Toss, Adaptive Strike, Life Break, Stifling Dagger, Homing Missile now interacts with Lotus Orb and Linken’s Sphere on hit instead of on cast
  • Arcane Bolt, Viscous Nasal Goo now interacts with Linken’s Sphere on hit instead of on cast
  • Fixed Static Link missing buff/debuff icons
  • Fixed Rubick staying permanently in stolen metamorphosis
  • Stolen Exorcism now uses Crows instead of Banshees
  • Changed colors of stolen Bloodrite and Elune’s Arrow

88w(1)

  • Fixed observer’s issue with RGC (w0 bug only)
  • Removed labels with player’s name from creeps (w0 bug only)
  • Fixed -ii not displaying items for allies (w0 only)
  • Fixed upgrading allied non-shared courier when buying recipe (for real now)
  • Fixed Invisibility preventing unit from being affected by his own auras (w0 bug only)
  • Fixed autosave using last picked hero name instead of the player’s hero name
  • Improved tooltips once again
  • Added CameraHeight option into Visuals of config file
  • Changed manabar color

Dota v6.88w0:

  • Fixed Broodmother’s cast point being longer when under the web
  • Fixed Destroy Web icon positioning
  • Fixed Nightmare not allowing to transfer the debuff onto an ally by issuing attack onto affected unit
  • Fixed Rolling Boulder not slowing creeps it passes by
  • Fixed Boulder Smash failing to find the stone but starting cooldown anyway
  • Fixed Echo Stomp penetrating spell immunity
  • Fixed Warpath to work the same way as Retroactive Armor – it no longer lose stacks if you keep casting spells
  • Fixed Stone Gaze to not ignore invulnerable units – it now keeps countint their sight direction but cannot Petrify them while they’re invulnerable
  • Reduced “Use wards” cooldown from 1s to 0.05s
  • Fixed Dagon spawning dummy items when combined via multiple scrolls at once
  • Autosaved replays now include picked hero name in the filename
  • Added -mute me / -unmute me commands which effectively prevents your message from reaching allies or enemies chat
  • Fixed bug with kickafk not properly removing player from the game
  • Auto-buy will no longer drop your items into non-shared couriers
  • Slightly changed kill feed messages
  • Holding Alt will toggle Networth instead of current gold column in scoreboard
  • Added more hero-like units to SameSelectionCircle options
  • Command panel is cleaned, Move, Stop, Hold & Patrol buttons are now hidden
  • Added unit’s stats label into command panel, allowing to see unit’s primary stats in real time
  • Added “AdvancedStatsIconDisabled” option into “Visuals” to disable that label from appearing in case if it affects your PC perfomance
  • Fixed emoticons height on flying heroes
  • Fixed courier bind working only for Blue and Pink players
  • Magic Resistance tooltips now counts Ethereal state too
  • Added chat command -unshare # (-us #) to remove shared control if you don’t want have one over your teammate (in case if multiple couriers bought). It only takes away ability to control the player’s units, and doesn’t affect your own alliance settings towards anyone. # stands for team slot index, from 1 to 5.
  • Added “DisableDefaultTilde” option into “VISUALS” to disable hardcoded hotkey ~ for couriers
  • Added “HEROOPTIONS” section into config, for now it only contains “Juggernaut_HealingWardDoNotFollow” option to prevent Healing ward from auto-follow the hero if no target chosen
  • Added BetterfPS2BetterFPS3 options to config (“Visuals”)
  • Improved multiboard titles with Experimental HUD
  • Enemy hero picks won’t be displayed as text when HUD enabled
  • Improved QuickCast behavior
  • Config now contains ExtraSlot1ExtraSlot2ExtraSlot3ExtraSlot5 hotkey binds, respectively for legacy Move, Stop, Hold, Patrol buttons
  • Bans nominations and banned heroes are now stored in chat log if “RepeatGameMessagesIntoChatLog” option enabled

Balance changes:

  •     Increased Shadow Word cast range from 500 on each level to 525/600/675/750 (6.87 change)
  •     Tome of Knowledge exp reward from 500 to 700+135 per every usage in your team (7.10 change)
  •     Spirit Siphon can no longer pierce spell immunity (6.87 change)

Other fixes:

  • Neutral AI improved to non-obs behavior
  • Fixed rare crash with Admiral
  • Fixed random crashes when Slark in game or Smokes of Deceit were used
  • Fixed Upheaval dispelling Linken’s Sphere
  • Fixed Bloodlust could target couriers
  • Fixed Global Silence being broken if Aghanim purchuased before it’s being learned
  • Fixed swapping wards or performing some other actions causing invisibility to wear off when it shouldn’t
  • Added visual effect on Conjure Image illusions to better distinction
  • Improved Toss a little bit, it now always provides full double Avalanche
  • Fixed Psi Blades visual effect pointing invisible units
  • Spin Web can now be manually destroyed
  • Fixed Terrorblade (Metamorphosis) had 3 less max damage
  • Fixed Lycan’s Wolves’ Cripple could proc on structures and other invalid targets
  • Fixed Overgrowth not providing assists
  • Linken’s Sphere now properly re-adds Spell Block on respawn
  • Sleight of Fist no longer interrupt channelings if Xin casts one
  • You can now sell back items for it’s full price at hero pick stage, even if bought it long ago (previously you couldn’t drop it in case of missclick wasting gold, grace period increased now)
  • Fixed bug with Duel when one of duelists could attack another target
  • Fixed bug when Bloodseeker meets Geomancer in enemies causing BS to have insane movespeed
  • Fixed multiple channeling skills not supporting Lothar’s Edge usage, including Fiend’s Grip
  • Fixed bug with Repel staying permanently if affected unit dies at the moment of cast
  • Fixed Winter Wyvern’s name appearing over Sentinel creeps
  • Fixed being able to target Necronomicon Warriors with Helm of the Dominator (it didn’t affect them but wastes cooldown)
  • Fixed yet another case of Stun immunity on Magnus versus Silencer
  • Fixed Black Hole could stun an enemy forever under specific circumstances
  • Fixed Shredder’s Reactive Armor giving way too much bonuses
  • Fixed Gifted Aghanim still counting on Alchemist as a part of his own networth
  • Fixed Gifted Aghanim granting incorrect HP/MP bonus (25 more HP, 25 less MP)
  • Ember Spirit now has an ability to display last Remnant duration instead of countdown overhead
  • Fixed Rupture starting cooldown over again if Aghanim has been dropped
  • Fixed some items not being combined when delivered with no empty slots on the hero (namely Ring of Aquila)
  • Elune’s Arrow can no longer hit the unit standing behind the caster
  • Changed Psi Blades damage from physical to Divine (can now affect ethereal enemies)
  • Fixed Borrowed Time didn’t start cooldown when aggroed somehow
  • Fixed Enrage behavior with aggros
  • Fixed attacking spell immune neutrals with Dragon Form causing the target to stand still for the first hit
  • Dismember will now provide Truesight over affected enemy if it wasn’t invisible at the moment of cast (fading in, for example)
  • Fixed rare bug with debuffs staying permanently if they were added to the unit right before dying while having Reincarnation ready
  • Buying flying courier recipe will no longer apply itself to non-shared allied courier
  • Fixed Skadi blocking Mana Break even thought item doesn’t count as orb effect
  • Improved courier’s delivery – it should now properly combine wards if there are any
  • Added First Blood notify to the top of the screen just like multikills
  • Fixed Moonshard’s buff being invisible on Spirit Bear
  • Illusions can now benefit of consumed Moonshard’s AS bonus
  • Psionic trap stack reworked – applying slow will only prolong previous slow effect instead of using last’s trap slow values
  • Fixed rare case of Meepo’s clone staying alive while other dies
  • Improved Meld behavior when used on second attack (it didn’t proc sometimes before)
  • Improved all items tooltips
  • Courier buttons rearranged to fit QWERDF layout a-la dota2
  • Circle of power buttons rearranged as wel
  • Break no longer hide Drunken Brawler, Feral Impulse icons
  • Break now properly engrays Multicast icon
  • Break now properly disable Brilliance Aura and Athropy Aura
  • Break now properly disable Fury Swipes – it no longer increases counter of units who already affected by Swipes
  • Break now properly disable Poison Sting on Plague Wards when applied on hero
  • Break now properly disable Gravekeeper’s Cloak from re-gaining charges while debuff lasts
  • Fixed Break permanently disabling Spell Shield

Download: DotA Allstars 6.88w3.w3x (21064.77 kB – downloaded 6214 times.)