Dota 6.88×3 changelog

Getdota DotA Allstars v6.88×3.w3x released and download 10/2018. Dota map created by Icefrog, Edit and update by DracoL1ch

Dota map 6.88x full changelogs:

Bug fixes:

  • Fixed False Promises healing twice as much
  • Fixed Reqiuem of Souls (agh) being broken: back-wave’s width wasn’t reversed, which effectively allowed it to hit every hero standing next to SF with each wave leading to insane healing amount
  • Fixed refreshing Glyph cooldown also refreshed Scan cooldown
  • Fixed an abuse with morphing units and duping items
  • Fixed Spirit Bear resetting cooldowns when re-summoned
  • Fixed Sanity Eclipse with Aghanim dealing damage from Imprisonments as AoE while intended to be invidual per target (no longer provide multiple aoe damages, just basic damage onto affected hero)
  • Fixed bug with Assassination and Mana Shield
  • Fixed Mana Shield toggling counting as a normal ability usage
  • Fixed Time Lapse, Sunder not restoring health while under Ice Blast debuff
  • Fixed yet another bug with Rubick when he morphs into somebody else
  • Fixed targeting Spectral Dagger causing it to provide level 1 slow for a couple of seconds instead of proper level

Dota 6.88x

Changes:

  • Wyvern and Arc Warden are no longer autobanned on CM mode
  • Added 20 more seconds for pick on AP mode
  • Phantom Rush no longer provides ability to move through obstacles, but only through units
  • Spell Lifesteal works now for Blademail’ reflected damage (will be removed in 7.02)
  • Fixed Spell Lifestealing from buildings
  • Fixed Invoke didn’t adjust abilities icons properly
  • Added countdown overhead Naga Siren while singing
  • Added reincarnation countdown to HUD
  • Greater Bash can no longer push enemy behind obstacles or unpathable terrain
  • Update Lenken’s Sphere and Lotus Orb reflections
  • Update dispel issues
    • Fixed Ghost Scepter’s Ethereal not being dispellable
    • Fixed Ethereal Blade’s Ethereal to be counted as debuff on enemies and as a buff on allies
  • Chat log will now store info messages about buying items (wards, Tomes, etc)
  • Fixed site page opening at hero pick stage – it will open shop page after the game only
  • Added [Hotkeys] option DisableAllDefaultHotkeys which will turn off ALL default hotkeys for abilities, including Attack and Patrol (defaults). Make sure to input binds onto each ability slot before using it. Default value – false.
  • Added chat command -openconfig to open config file

Dota 6.88x screenshots

88X2:

  • Fixed desync and crashes on game start (x-x1)
  • Fixed Batrider’s attack not being registered properly for on-attack effects when attacking Napalm’d enemies

88X1:

  • Fixed Meld interrupting by leveling abilities or other non-interrupting orders
  • Fixed autoattack option affecting Haunt’s illusions
  • Slightly changed middle neutral camp position in Sentinel’s forest

88X(0):

  • Reverted recent change with Dagger when hero could not listen to orders for a brief period in some cases. It’s now available in config, [Gameplay] BlinkAutoShifting, default value “false”
  • Fixed multiple trees positions to prevent buggy vision through them
  • Fixed Spell Lifestealing from buildings
  • Fixed various skills not providing assist
  • Fixed site page opening at hero pick stage – it will open shop page after the game only
  • Added new -music options: bloodelf, naga & lich respectively
  • Chat command -unstuck will now “fix” the cases when hero disappears as well
  • Added auto-taunts for emoticons – they can appear on kills, deaths and some other game actions. To toggle them off use -toff/-ton
  • Added [Hotkeys] option DisableAllDefaultHotkeys which will turn off ALL default hotkeys for abilities, including Attack and Patrol (defaults). Make sure to input binds onto each ability slot before using it. Default value – false.
  • Added [Hotkeys] option SelectYourHero. Default – none.
  • Added chat command -openconfig to open config file
  • Fixed Dark troll Warlord’s AI causing some issues when fighting this neutral with summons
  • Fixed most neutrals and some other units couldn’t attack flying units
  • Fixed neutral Troll Priest missing healing animation when not Dominated
  • Fixed an abuse with morphing units and duping items
  • Fixed Frozen Sigil, Ancestral Spirit, Healing Ward, Mass Serpent Wards not being added to AllOtherUnits/ExceptHero groups
  • Chat log will now store info messages about buying items (wards, Tomes, etc)
  • Improved SF’s set (#0 Shadowrazes) – added special visual effect on Requiem and Kelen’s Dagger

Bug fixes and changes

  • Wyvern and Arc Warden are no longer autobanned on CM mode
  • Shadow Amulet can no longer target creeps
  • Fixed some visual effects appearing much higher than intended to
  • Fixed Reqiuem of Souls (agh) being broken: back-wave’s width wasn’t reversed, which effectively allowed it to hit every hero standing next to SF with each wave leading to insane healing amount
  • Lich can no longer use Dark Ritual on summoned units
  • Fixed Life Drain and Mana Drain kept caster still like if he is channeling even if spell case has been blocked
  • Fixed bug with Assassination and Mana Shield
  • Fixed Bounty Hunter’s model lacking selection shape
  • Fixed small abuse with orb-attacks cancelling
  • Fixed yet another case of bugged HP regen values
  • Fixed Echo Sabre’s shop description having swapped AS and Damage bonus values
  • Fixed refreshing Glyph cooldown also refreshed Scan cooldown
  • Refreshing Glyph cooldown now put it on 0.5 seconds cooldown instead of instant refresh (to prevent accidental click)
  • Cleave can no longer affect couriers (deals 0 damage)
  • Fixed Life Drain’s leaving permanent FX if target dies
  • Killing units with Duel under Skeleton King’s Aghanim will now properly provide damage bonus when he turns into ghost
  • Improved Disruption disable to prevent giving orders to unit from within imprisonment
  • Fixed Gust, Flamebreak, Blinding Light and Deafening Blast not interrupting Charge of Darkness or each other’s movement
  • Fixed bug when critical strike numbers not being displayed if that was 1st attak with Echo Sabre
  • Fixed bottom rune alt-click message stating “top”
  • Fixed rare bug with Snoball causing heroes to disappear forever
  • Fixed Invoke didn’t adjust abilities icons properly
  • Fixed Diffusal Blade purging enemies through Linken’s Sphere
  • Fixed Mjollnir’s Static Charge incorrectly creating visual lightnings from the caster instead of the unit who wears the buff
  • Neutral Harpy’s Chain Lightning is now properly counts as magical damage
  • Doom’s Chain Lightning is now properly counts as magical damage
  • Unstable Current’s damage is now properly counts as magical damage
  • Fixed Paralyzing Casks didn’t start jumping if primary target dies while projectile moving towards it
  • Fixed Toss resetting projectile’s order – it’s now possible to use spell right when Toss ends
  • Fixed rare bug with Life Break charge duration
  • Fixed Stone Remnants (and Enchanted Remnant) not passing through Chronosphere or Black Hole
  • Fixed Dispersion and Fatal Bonds disabling Dagger/Heart of Tarrasque
  • Rocket Barrage no longer works while Gyrocopter is hidden from the map
  • Fixed Stone Gaze always lasting for 6 seconds instead of scaling as tooltip says
  • Spirit Lance will no longer apply slow nor spawn illusion if the target becomes spell immune, hidden or invulnerable at the moment projectil hits
  • Illusions created by Juxtapose will no longer stand still if autoattack disabled
  • Test of Faith (Teleport) now supports double-click
  • Teleporting creeps to Chen will now put them behind the hero so they won’t block his movements
  • Slightly increased Psi Blades’ effect width
  • Gust now destroy trees along whole movement duration instead of only at final position
  • Fixed Sticky Napalm dealing full damage against non-heroes when caused by native spells
  • Fixed Sticky Napalm adding up to default magical damage instead of being separate damage instance
  • Added sound effect on Ursa’s Enrage, Leoric’s Reincarnation
  • Fixed Wraith Form’d units could be killed by Axe and other similar spells
  • Fixed Wraith Form not blocking Poison Sting’s damage
  • Fixed Tidebringer, Infernal Blade and Walrus Punch procing on units they aren’t supposed to proc (various wards)
  • Fixed Shallow Grave could lead to buggy results when combined with damage reducing effects like Ghost Ship
  • Fixed Elune’s Arrow interaction with spell Lifesteal
  • Improved Rain of Fire visual effects
  • Fixed Song of the Siren not applying onto invisible units
  • Fixed Pit of Malic not applying onto fogged or invisible units
  • Fixed Stampede causing pathing issues
  • Fixed Time Lapse, Sunder not restoring health while under Ice Blast debuff
  • Fixed yet another bug with Rubick when he morphs into somebody else
  • Greater Bash can no longer push enemy behind obstacles or unpathable terrain
  • Fixed Mana Shield toggling counting as a normal ability usage
  • Fixed rare bug with Walrus Kick pushing target way too far
  • Phantom Rush no longer provides ability to move through obstacles, but only through units
  • Fixed siege creeps get stuck rarely when passing nearby invulnerable units/structures
  • Fixed Stasis Trap not being reveled before triggering
  • Fixed Lycan could become stun immune
  • Supernova will now prevent units from perfoming various orders while hidden inside the Sun

Reflection fixes

  • Fixed Blink Strike not interacting with Lotus Orb
  • Fixed Ignite not interacting with Lotus Orb
  • Fixed Multicast not interacting with Lotus Orb
  • Fixed Spectral dagger interacting with Lotus Orb (it shouldn’t)
  • Fixed Brain Sap not healing when reflected
  • Fixed reflected Fiend Grip not stealing mana properly
  • Fixed reflected Upgraded Fiend Grip not providing Nightmare effects on attackers
  • Fixed reflected Cold Snap not using Quas level at all
  • Improved Storm Bolt interaction with Linken Sphere – it’s now blocked on hit instead of on launch and only for primary target instead of fully wasting it’s AoE effect
  • Fixed reflected Last Word instantly silences the caster
  • Fixed Lightning bolt not being reflected when blocked by Linken’s Sphere
  • Fixed Phantom Strike not being reflected when blocked by Linken’s Sphere
  • Fixed reflected Soul Rip working slightly incorrect
  • Fixed interactions between Shackleshot, Lotus Orb and Linken’s Sphere

Dispel fixes

  • Fixed Slithereen Crush’s slow re-appearing if dispelled
  • Torrent now applies slow immediately on blast (debuff duration adjusted, only affects dispel rules)
  • Fixed Crimson Guard, Purge (debuff), Leech Seed, Breathe Fire (DK), Stone Gaze, Splinter Blast, Spiderling’s Poison Sting not being dispeled properly
  • Fixed Glimmer Cape’s buff, Hurricane Pike’s buff, Urn of Shadows’ healing buff, Thunder Lizard’s Frenzy buff, Tether (slow), Anchor Smash, Skewer (slow), Fatal Bonds, Soul Catcher, Orb of Venom, Frost Armor (neutral, on enemy), Gnoll Assassin’s Envenomed Weapons, Frost Attack (neutrals/Doom), Lycanthrope Wolf’s Cripple being undispellable
  • Fixed dispelling Reflection’s slow not killing the phantom
  • Fixed Ghost Scepter’s Ethereal not being dispellable
  • Fixed Ethereal Blade’s Ethereal to be counted as debuff on enemies and as a buff on allies

DotA Allstars 6.88 can be launched on Warcraft 3 version 1.26 ONLY. Any other patch won’t work, game will end up crashing.
File size of DotA Allstars 6.88 is bigger than 8 MB, which makes it’s impossible to host over the LAN or any game server without special patch. use this:  Game.dll – Warcraft III 8mb Limit Remover
In case if you want to play 88+ patches on Garena make sure you downloaded map from here and installed Garena Total v5.9.1. In case if you go on without GarenaTotal, game will crash soon due to Garena’s issues.

Download: Game2f.com DotA Allstars 6.88×3.zip (30.1 MB – downloaded 1564 times.)
Mirror: https://www.mediafire.com/file/m6o3n7vw6znqud1/